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  2. Mitchell J. Nathan - Wikipedia

    en.wikipedia.org/wiki/Mitchell_J._Nathan

    A comprehension-based approach to learning and understanding. The Psychology of Learning and Motivation, 30, 165–214. Nathan, M. J., Kintsch, W., & Young, E. (1992). A theory of algebra word problem comprehension and its implications for the design of computer learning environments. Cognition and Instruction, 9(4). 329–389.

  3. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    Hermann Maurer (Graz University of Technology, Austria) publishes "LATE: A Unified Concept for a Unified Teaching and Learning Environment" in the Journal of Universal Computer Science. Based on the Hyper-G/HyperWave system developed by Maurer, LATE prefigures many of the features available in virtual learning environments, including content ...

  4. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students. It predominantly relies on computer hardware and software, enabling distance learning. In North America, this concept is commonly denoted as a "Learning Management System" (LMS).

  5. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    A learning management system (LMS) or virtual learning environment (VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1] The learning management system concept emerged directly from e ...

  6. Interactive Learning - Wikipedia

    en.wikipedia.org/wiki/Interactive_Learning

    Interactive learning is a pedagogical approach that incorporates social networking and urban computing into course design. In interactive learning, people collaborate to share information. In interactive learning, people collaborate to share information.

  7. Yvonne Rogers - Wikipedia

    en.wikipedia.org/wiki/Yvonne_Rogers

    Informant design for interactive learning environments, (2006), CHI '97 Proceedings of the ACM SIGCHI Conference on Human factors in computing systems [18] Yvonne Rogers, Moving on from Weiser's Vision of Calm Computing: Engaging UbiComp Experiences, (2006), International Conference on Ubiquitous Computing [ 19 ]

  8. Institute for Research on Learning - Wikipedia

    en.wikipedia.org/wiki/Institute_for_Research_on...

    Learning scientific concepts through material and social activities: Conversational analysis meets conceptual change. Educational Psychologist, 28(3), 265-277. Pea, R. D. (1994). Seeing what we build together: Distributed multimedia learning environments for transformative communications. Journal of the Learning Sciences, 3(3), 285-299.

  9. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    This approach is particularly advantageous in virtual learning environments (VLEs), where well-designed multimedia tools can replicate or even enhance traditional classroom dynamics by incorporating interactive elements, such as quizzes and visual aids, to manage cognitive load and reinforce learning. [1]