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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D ...

  3. Sons of the Forest - Wikipedia

    en.wikipedia.org/wiki/Sons_of_the_Forest

    Sons of the Forest is a survival horror video game developed by Endnight Games and published by Newnight. Serving as the sequel to the 2018 video game The Forest, the story centers on a protagonist sent to a mysterious island to search for a missing CEO and his family, while facing cannibalistic monsters and uncovering an ancient secret buried deep underground.

  4. The Forest (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Forest_(video_game)

    The Forest was inspired by cult films such as The Descent and Cannibal Holocaust and video games like Don't Starve, [4] [5] and was accepted as part of Steam Greenlight in 2013. [6] Canadian-based developers Endnight Games have said that Disney was an inspiration for the game, commenting that they do not want the whole game to be entirely "dark ...

  5. 2-4-0 - Wikipedia

    en.wikipedia.org/wiki/2-4-0

    Virginia and Truckee 21 J.W. Bowker, the last remaining Baldwin 2-4-0 Baldwin's Montezuma of 1871, the first locomotive built for the Denver & Rio Grande. In the collection of the California State Railroad Museum is the J.W. Bowker locomotive, a 2-4-0 engine built by Baldwin Locomotive Works in 1875 for the Virginia and Truckee Railroad. [9]

  6. 2Fort - Wikipedia

    en.wikipedia.org/wiki/2Fort

    Steve Hogarty of PC Zone commented on how familiar 2Fort was to players of Team Fortress Classic upon the release of Team Fortress 2, saying that "even if you'd already been told it was a remade version of the popular Team Fortress Classic map [...] its layout already exists as a semi-familiar strategy map in the back of your mind".

  7. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine allows its users to share their addresses and code locations with other users of the community by making use of cheat tables. "Cheat Tables" is a file format used by Cheat Engine to store data such as cheat addresses, scripts including Lua scripts and code locations, usually carrying the file extension.ct. Using a Cheat Table is ...

  8. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Trenchbroom 2.0 – a map editor for Quake engine-based games. [29] PakExpl – used for opening the .pak files that carry Quake ' s model, sound, and level data, as well as the progs.dat file. fteqccgui – used to open the progs.dat file in order to edit the quakec files that control entity behavior.

  9. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Reverse-engineered by Gregory Montoir and open-sourced in March 2006 with version 0.1.5. The engine reached with v0.2.0 playable status when development and distribution of the source code was stopped. [362] The source code was made in 2017 available on GitHub for some time, before the repository was set to private. [363] Oo-Topos: 1982 2015