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Because of this, code written in ActionScript 3.0 is generally targeted for Flash Player 9 and higher, and will not work in prior versions. At the same time, ActionScript 3.0 executes up to 10 times faster than legacy ActionScript code due to the just-in-time compiler enhancements. [6]
Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.
Adobe Scout is a visual profiler for Adobe Flash content running on desktop or mobile platforms, and works together with Adobe Flash Player and Adobe AIR. [1] Scout enables in-depth profiling of ActionScript 3 code execution, 2D graphics and text rendering, and 3D graphics rendered via the Stage3D application programming interface (API). [1]
An SWC file is a package of precompiled Flash symbols and ActionScript code that allows a Flash or Flex developer to distribute classes and assets, or to avoid recompiling symbols and code that will not change. [1] [2] SWC files can be generated by the Adobe Flash Professional authoring tool, and by Flash Builder (or its companion compiler ...
Although code written in ActionScript 3 executes up to 10 times faster than the prior ActionScript 2, [49] the Adobe ActionScript 3 compiler is a non-optimizing compiler, and produces inefficient bytecode in the resulting SWF, when compared to toolkits such as CrossBridge.
Programs built with CrossBridge are up to 10 times faster than normal ActionScript code, [4] [5] [6] but up to 2× to 10× slower than native C++ code. [ 11 ] CrossBridge can generate Flash Player movies ( .swf files), or Flash Libraries ( .swc files), which can then be used by larger projects written in ActionScript 3 and compiled using the ...
Stage3D (codenamed Molehill [1]) is an Adobe Flash Player API for rendering interactive 3D graphics with GPU-acceleration, within Flash games and applications. Flash Player or AIR applications written in ActionScript 3 may use Stage3D to render 3D graphics, [2] and such applications run natively on Windows, Mac OS X, Linux, Apple iOS and Google ...
Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.