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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    In 2002, Microsoft released DirectX 9 with support for the use of much longer shader programs than before with pixel and vertex shader version 2.0. Microsoft has continued to update the DirectX suite since then, introducing Shader Model 3.0 in DirectX 9.0c, released in August 2004.

  3. Talk:DirectX - Wikipedia

    en.wikipedia.org/wiki/Talk:DirectX

    For example, after the DirectX API (any version) sends a command to your graphics card: 1) DirectX 9 will poll the card to check things like: "has the current command has finished" or "is the card is able to accept more graphics commands", etc. 2) DirectX 10 will wait for interrupts from the graphics card (thus releasing your CPU to do other ...

  4. Talk:DirectX/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:DirectX/Archive_1

    Direct link to last pure 32-bit DirectX 9.0c from December 13 2004; Direct link to first 64-bit capable DirectX 9.0c from February 9 2005; because they are important for Windows Me users to point at last DirectX that is still fully usable to them without any 64-bit overhead. Please don't delete them. Wikinger 16:17, 15 September 2007 (UTC)

  5. RemoteFX - Wikipedia

    en.wikipedia.org/wiki/RemoteFX

    For Windows Server 2008 R2 SP1, at least one DirectX 9.0c and 10.0 capable graphics card must be installed on the server. For Windows Server 2012, at least one DirectX 11.0 capable graphics card with a WDDM 1.2 driver must be installed on the server. [22] The host machine must not be a Domain Controller.

  6. Windows 9x - Wikipedia

    en.wikipedia.org/wiki/Windows_9x

    Microsoft DirectX, a set of standard gaming APIs, stopped being updated on Windows 95 at version 8.0a. [17] It also stopped being updated on Windows 98 and Me after the release of Windows Vista in 2006, making DirectX 9.0c the last version of DirectX to support these operating systems.

  7. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    Shader Model 2.0a — GeForce FX/PCX-optimized model, DirectX 9.0a; Shader Model 2.0b — Radeon X700–X850 shader model, DirectX 9.0b; Shader Model 3.0 — Radeon X1000 and GeForce 6, DirectX 9.0c; Shader Model 4.0 — Radeon HD 2000 and GeForce 8, DirectX 10; Shader Model 4.1 — Radeon HD 3000 and GeForce 200, DirectX 10.1

  8. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    The first version of Direct3D shipped in DirectX 2.0 (June 2, 1996) and DirectX 3.0 (September 26, 1996). Direct3D initially implemented an "immediate mode" 3D API and layered upon it a "retained mode" 3D API. [18] Both types of API were already offered with the second release of Reality Lab before Direct3D was released. [16]

  9. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition , Windows Vista x64 edition , Windows 7 x64 edition , Windows 8 x64 edition and Windows 10 x64 edition , two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version.