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[[Category:Dungeons & Dragons templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Dungeons & Dragons templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...
Unlike third edition of Dungeons & Dragons, which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook, Monster Manual, and Dungeon Master's Guide were all released in June 2008. In addition, beginning in September 2010 the stand-alone Essentials product line was released, aiming at novice players.
Dungeon Master's Design Kit; Dungeon Master's Guide; Dungeon Master's Guide 2; Dungeon Master's Guide II; Dungeon Master's Kit; Dungeon Masters Adventure Log; Dungeon Masters Screen; Dungeon Survival Guide; Dungeon Tiles; Dungeoneer's Survival Guide; Dungeons & Dragons Adventure Game: Diablo II Edition; Dungeons & Dragons (1974) Dungeons ...
Describes the shadowy ruins, sinister organizations, and treasure-laden dungeons that make Stormreach such an appealing destination for player characters. In addition to providing Dungeon Masters with a richly detailed city for their Xen’drik based campaigns, this supplement presents information on the movers and shakers of Stormreach, ready ...
Toggle the table of contents. Template: D&D books. Add languages. ... This template should be used for all Dungeons & Dragons articles which focus on a book or other ...
The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
GURPS Dungeon Fantasy 8: Treasure Tables (PDF) GURPS Dungeon Fantasy 9: Summoners (PDF) GURPS Dungeon Fantasy 10: Taverns (PDF) GURPS Dungeon Fantasy 11: Power-Ups (PDF) GURPS Dungeon Fantasy 12: Ninjas (PDF) GURPS Dungeon Fantasy 13: Loadouts (PDF) GURPS Dungeon Fantasy 14: Psi (PDF) GURPS Dungeon Fantasy 15: Henchmen (PDF)