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  2. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is a visual programming language designed to introduce programming skills to children ages 5–7. The app is considered an introductory programming language. [1] It is available as a free app for iOS, Android and Chromebook. ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide.

  3. Tynker - Wikipedia

    en.wikipedia.org/wiki/Tynker

    Tynker is an educational programming platform, like Scratch, to help children learn coding skills, including game design, web design, animation and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS.

  4. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  5. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  6. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    (formerly Build Your Own Blocks) is a free block-based educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many advanced features.

  7. Ready-to-Learn - Wikipedia

    en.wikipedia.org/wiki/Ready-to-Learn

    The Ready-To-Learn (RTL) Act is a project funded by PBS and the Corporation for Public Broadcasting (CPB) to supply educational programming and materials for preschool and elementary school children. Created in 1992, the Ready-To-Learn Act furthered the creation of the Ready-To-Learn programming block which provided eleven hours of educational ...

  8. Bitsbox - Wikipedia

    en.wikipedia.org/wiki/Bitsbox

    Forbes contributor Michael Lindenmayer wrote, "Bitsbox sets kids up for success" because, "children need to know how to code." [7] Tamara Chuang of The Denver Post commented that Bitsbox, "[Is] helping to buck gender stereotypes for kids" since around half of its users are girls. [14]

  9. Microsoft Small Basic - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Small_Basic

    Microsoft's simplified variant of BASIC, it is designed to help students who have learnt visual programming languages such as Scratch learn text-based programming. [8] The associated IDE provides a simplified programming environment with functionality such as syntax highlighting, intelligent code completion, and in-editor documentation access. [9]

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