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Softline in 1983 called Aztec "no ordinary arcade or adventure game", stating that "the controls, game design, and animation are good examples of the state of the art in Apple arcades". [ 4 ] Video magazine described the game as "a 'must buy' for Apple-ites", praising its variety, challenge, and its "straightforward system that uses single ...
Commodore 64, ZX Spectrum ('87) Amstrad CPC, MS-DOS ('88) Atari ST, Amiga ('89) 1987 Addiction Pinball: Windows: 1998 The Ancient Art of War in the Skies: MS-DOS, Amiga, Atari ST: 1992 ATAC: The Secret War Against Drugs: MS-DOS 1992 Developed by Argonaut Games Autoduel [a] Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, Macintosh ...
Windows, Linux, macOS, PlayStation 3, Android, iOS: List: Proprietary: Focused on large open scenes: 64-bit precision of coordinates, support for geo coordinates, round Earth model. Mainly used in enterprise and professional simulators. Unity: C++ [13] 2005 C#, Visual scripting (Bolt) [14] Yes 2D, 2.5D, 3D
3DO, Arcade, CD-i, DOS, DVD player, LaserDisc, Mac OS, Windows: 1984: Also known as Kingdom: The Far Reaches: King's Quest: Quest for the Crown: Sierra On-Line: Sierra On-Line PCjr, Tandy 1000, Amiga, Apple II, Apple IIGS, Atari ST, Macintosh, DOS, Master System: 10 May 1984: Adventure Game Interpreter (AGI) Princess Tomato in the Salad Kingdom ...
In the 2000s, the three games were ported to Microsoft Windows. It was distributed with the agreement of the former Novagen team. [18] The program, called MDDClone (Mercenary, Damocles, Dion crisis Clone) is freeware, includes all three games, selectable through a drop-down list. The graphics and gameplay are identical to the Atari ST version ...
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This deity was mentioned by the ninth century CE Muslim historian Hisham Ibn Al-Kalbi, who wrote in the Book of Idols (Kitab al-Asnām) that: "The Banū al-Hārith ibn-Yashkur ibn-Mubashshir of the ʻAzd had an idol called Dū Sharā". Safaitic inscriptions mention animal sacrifices to Dushara, asking for a variety of services. [1]
Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is "The dimensional adventure game of pitfalls and perils!" It is set on an unexploited (by treasure hunters) tropical island, the home of the ancient idol Vul-Kar.