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  2. Law of cosines - Wikipedia

    en.wikipedia.org/wiki/Law_of_cosines

    Spherical triangle solved by the law of cosines. As in Euclidean geometry, one can use the law of cosines to determine the angles A, B, C from the knowledge of the sides a, b, c. In contrast to Euclidean geometry, the reverse is also possible in both non-Euclidean models: the angles A, B, C determine the sides a, b, c.

  3. Spherical trigonometry - Wikipedia

    en.wikipedia.org/wiki/Spherical_trigonometry

    The spherical cosine formulae were originally proved by elementary geometry and the planar cosine rule (Todhunter, [1] Art.37). He also gives a derivation using simple coordinate geometry and the planar cosine rule (Art.60). The approach outlined here uses simpler vector methods. (These methods are also discussed at Spherical law of cosines.)

  4. Sine and cosine - Wikipedia

    en.wikipedia.org/wiki/Sine_and_cosine

    In mathematics, sine and cosine are trigonometric functions of an angle.The sine and cosine of an acute angle are defined in the context of a right triangle: for the specified angle, its sine is the ratio of the length of the side that is opposite that angle to the length of the longest side of the triangle (the hypotenuse), and the cosine is the ratio of the length of the adjacent leg to that ...

  5. Trigonometric functions - Wikipedia

    en.wikipedia.org/wiki/Trigonometric_functions

    Basis of trigonometry: if two right triangles have equal acute angles, they are similar, so their corresponding side lengths are proportional.. In mathematics, the trigonometric functions (also called circular functions, angle functions or goniometric functions) [1] are real functions which relate an angle of a right-angled triangle to ratios of two side lengths.

  6. Trigonometry - Wikipedia

    en.wikipedia.org/wiki/Trigonometry

    Fig. 1a – Sine and cosine of an angle θ defined using the unit circle Indication of the sign and amount of key angles according to rotation direction. Trigonometric ratios can also be represented using the unit circle, which is the circle of radius 1 centered at the origin in the plane. [37]

  7. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In modern geometry, Euclidean spaces are often defined by using vector spaces. In this case, the dot product is used for defining lengths (the length of a vector is the square root of the dot product of the vector by itself) and angles (the cosine of the angle between two vectors is the quotient of their dot product by the product of their ...

  8. Solution of triangles - Wikipedia

    en.wikipedia.org/wiki/Solution_of_triangles

    Using the law of cosines avoids this problem: within the interval from 0° to 180° the cosine value unambiguously determines its angle. On the other hand, if the angle is small (or close to 180°), then it is more robust numerically to determine it from its sine than its cosine because the arc-cosine function has a divergent derivative at 1 ...

  9. Pythagorean theorem - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_theorem

    This formula is the law of cosines, sometimes called the generalized Pythagorean theorem. [37] From this result, for the case where the radii to the two locations are at right angles, the enclosed angle Δ θ = π /2, and the form corresponding to Pythagoras' theorem is regained: s 2 = r 1 2 + r 2 2 . {\displaystyle s^{2}=r_{1}^{2}+r_{2}^{2}.}