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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! was launched in a private beta in March 2013, and the beta was released to the public in September 2013. [2] In 2017, Kahoot! had raised $26.5 million in funding from Northzone, Creandum and Microsoft Ventures. [7] On October 11, 2018, Kahoot! was valued at $300 million. [8]

  3. Canva - Wikipedia

    en.wikipedia.org/wiki/Canva

    In October of that year, Canva announced that it had raised an additional A$85 million at a valuation of A$3.2 billion and launched an enterprise product. [20] In December 2019, Canva announced Canva for Education, a free product for schools and other educational institutions intended to facilitate collaboration between students and teachers. [21]

  4. Kahootz - Wikipedia

    en.wikipedia.org/wiki/Kahootz

    Kahootz is an education multimedia construction toolset created by the Australian Children's Television Foundation.Using this program, one can make 3D animations using the pre-made objects and backgrounds.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Collaborative apps allow students and teachers to interact while studying. Apps are designed after games, which provide a fun way to revise. When the experience is enjoyable, the students become more engaged. Games also usually come with a sense of progression, which can help keep students motivated and consistent while trying to improve. [89]

  7. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    According to ClassDojo, its app is used by teachers, children and families in 95% of pre-kindergarten through eighth grade schools in the United States, as well in a further 180 countries. [ 1 ] [ 12 ] [ 2 ] ClassDojo is an alum of Y Combinator's Ed-tech division, and was launched in August 2011 by Sam Chaudhary and Liam Don from the ImagineK12 ...

  8. Melanie Perkins - Wikipedia

    en.wikipedia.org/wiki/Melanie_Perkins

    Melanie Perkins (born 1987) is an Australian technology entrepreneur, who is the co-founder and chief executive officer of Canva.She owns 18% of the company. [3]Perkins is one of the youngest female CEOs of a tech start-up valued over A$ 1 billion.

  9. Kahoots - Wikipedia

    en.wikipedia.org/?title=Kahoots&redirect=no

    With possibilities: This is a redirect from a title that potentially could be expanded into a new article or other type of associated page such as a new template.The topic described by this title may be more detailed than is currently provided on the target page or in a section of that page.