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  2. MiniMonos - Wikipedia

    en.wikipedia.org/wiki/MiniMonos

    MiniMonos was a virtual world for children six and above. Players created a monkey avatar on MiniMonos, socialized with other monkeys, and played mini games. The game incorporated themes of environmentalism and encouraged "green" activities among its players, both online and offline.

  3. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    A JumpStart online virtual world was officially launched on March 10, 2009, offering a blend of educational content and entertainment experiences. [ 2 ] [ 3 ] On June 13, 2023, JumpStart Games announced the closure of the company and that they would end support for both their JumpStart and Math Blaster series on June 30, 2023.

  4. Whyville - Wikipedia

    en.wikipedia.org/wiki/Whyville

    Whyville was also one of the first virtual worlds which used an internal virtual currency. [2] Users earn a 'clam' salary based on their educational activities on the site. With these clams they can buy face parts, projectiles, furniture, bricks, and other virtual goods and services that enhance their life in the Whyville virtual world.

  5. MMO's for Teen Girls: A new trend? - AOL

    www.aol.com/news/2009-08-14-mmos-for-teen-girls...

    An new online multiplayer game for tween and teen girls takes place in the world from Alice in Wonderland, but it's got competition. Virtual Fairground is prepping an online hangout and virtual ...

  6. Woozworld - Wikipedia

    en.wikipedia.org/wiki/Woozworld

    In 2009, it was relaunched as Woozworld. Woozworld allows tweens and teens to interact in a virtual reality based environment. In only a few months, users created no less than two million virtual spaces and organized numerous events: theme parks, restaurants, games, parties, support groups, charitable events, and much more. [5]

  7. Poptropica - Wikipedia

    en.wikipedia.org/wiki/Poptropica

    Poptropica Worlds had new features, such as redesigned characters, customizable homes, and new islands. Returning players could port over their avatar's look and name to Poptropica Worlds. Poptropica Worlds could be played on both the web and mobile. If membership was bought for Poptropica, it carried over to Poptropica Worlds, and vice versa.

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