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  2. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .

  4. 99 Points of Intersection - Wikipedia

    en.wikipedia.org/wiki/99_Points_of_Intersection

    99 Points of Intersection: Examples—Pictures—Proofs is a book on constructions in Euclidean plane geometry in which three or more lines or curves meet in a single point of intersection.

  5. Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_geometry

    Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions ( theorems ) from these.

  6. Intersection - Wikipedia

    en.wikipedia.org/wiki/Intersection

    The intersection of A with any of B, C, D, or E is the empty set. In mathematics, the intersection of two or more objects is another object consisting of everything that is contained in all of the objects simultaneously. For example, in Euclidean geometry, when two lines in a plane are not parallel, their intersection is the point at

  7. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses.

  8. Intersecting chords theorem - Wikipedia

    en.wikipedia.org/wiki/Intersecting_chords_theorem

    In Euclidean geometry, the intersecting chords theorem, or just the chord theorem, is a statement that describes a relation of the four line segments created by two intersecting chords within a circle. It states that the products of the lengths of the line segments on each chord are equal. It is Proposition 35 of Book 3 of Euclid's Elements.

  9. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    In any affine space (including a Euclidean space) the set of lines parallel to a given line (sharing the same direction) is also called a pencil, and the vertex of each pencil of parallel lines is a distinct point at infinity; including these points results in a projective space in which every pair of lines has an intersection.