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  2. Entertainment - Wikipedia

    en.wikipedia.org/wiki/Entertainment

    This is an accepted version of this page This is the latest accepted revision, reviewed on 15 November 2024. Activity that holds attention or gives pleasure "General entertainment" redirects here. For the television channel format, see Generalist channel. For other uses, see Entertainment (disambiguation). Banqueters playing Kottabos and girl playing the aulos, Greece (c. 420 BCE). Banqueting ...

  3. Entertainment media - Wikipedia

    en.wikipedia.org/wiki/Entertainment_media

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  4. Outline of entertainment - Wikipedia

    en.wikipedia.org/wiki/Outline_of_entertainment

    However, the term is often used in the mass media to describe the mass media companies that control the distribution and manufacture of mass media entertainment. In the popular parlance, the term show biz in particular connotes the commercially popular performing arts, especially musical theatre , vaudeville , comedy , film , fun , and music .

  5. List of genres - Wikipedia

    en.wikipedia.org/wiki/List_of_genres

    This is a list of genres of literature and entertainment (film, television, music, and video games), excluding genres in the visual arts.. Genre is the term for any category of creative work, which includes literature and other forms of art or entertainment (e.g. music)—whether written or spoken, audio or visual—based on some set of stylistic criteria.

  6. Media (communication) - Wikipedia

    en.wikipedia.org/wiki/Media_(communication)

    In communication, media (sing. medium) are the outlets or tools used to store and deliver semantic information or contained subject matter, described as content. [1] [2] The term generally refers to components of the mass media communications industry, such as print media (), news media, photography, cinema, broadcasting (radio and television), digital media, and advertising. [3]

  7. Show business - Wikipedia

    en.wikipedia.org/wiki/Show_business

    The global media and entertainment (M&E) market, including film, television shows and advertising, streaming media, music, broadcasting, radio, book publishing, video games, and ancillary services and products was worth US$1.72 trillion in 2015, $1.9 trillion in 2016, and estimated at $2.14 trillion in 2020. About one third of the total ($735 ...

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    mail.aol.com

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  9. Digital entertainment - Wikipedia

    en.wikipedia.org/wiki/Digital_entertainment

    Digital entertainment is inextricably connected with digital marketing. [6] [7] [8] People who follow influencers on social media for entertainment will receive a fair share of advertising at the same time. Digital merchandise is distributed with every computer game and popup ads or similar are ubiquitous in the online (gaming) world.