enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...

  3. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]

  4. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Download QR code; Print/export ... Support for CUDA rendering on NVIDIA graphics cards, ... Support for Open Intel Image Denoiser (OIDN). ...

  5. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    OptiX: Proprietary: Yes Yes Yes No Photopia Optical Design Software: Proprietary: Yes No No No Picogen: GPLv3 Yes No Yes No Pixar RenderMan: Proprietary: Yes Yes Yes No Pixie GPL: Yes Yes Yes No POV-Ray: AGPLv3: Yes Yes Yes Quadoa Optical CAD: Proprietary: Yes No Yes No Rayshade: pre-gpl open source, gpl-like Yes Yes Yes Yes Radiance: BSD: Yes ...

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Download QR code; Print/export ... which is the preferred method for older Nvidia graphics cards; OptiX, ... Cycles denoiser, improved OpenCL rendering support ...

  7. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing . The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [ 2 ] and one week later at Gamescom in consumer ...

  8. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    In February 2009, Austin Robison of Nvidia demonstrated the first commercial implementation of a path tracer running on a GPU, and other implementations have followed, such as that of Vladimir Koylazov in August 2009. This was aided by the maturing of GPGPU programming toolkits such as CUDA and OpenCL and GPU ray tracing SDKs such as OptiX.

  9. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ