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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Dynamic window approach - Wikipedia

    en.wikipedia.org/wiki/Dynamic_window_approach

    In robotics motion planning, the dynamic window approach is an online collision avoidance strategy for mobile robots developed by Dieter Fox, Wolfram Burgard, and Sebastian Thrun in 1997. [1] Unlike other avoidance methods, the dynamic window approach is derived directly from the dynamics of the robot, and is especially designed to deal with ...

  4. CajunBot - Wikipedia

    en.wikipedia.org/wiki/CajunBot

    The fastest robot to navigate the course in less than 10 hours will take home $1 million." The first competition was scheduled in March 2004. After learning of the Challenge in 2003, a small group of UL Lafayette students and professors joined to see if they could take on the task of designing a completely autonomous vehicle. [ 7 ] "

  5. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle). The robot then follows the obstacle's boundary to reach the point on the boundary that is closest to the goal.

  6. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  7. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A basic motion planning problem is to compute a continuous path that connects a start configuration S and a goal configuration G, while avoiding collision with known obstacles. The robot and obstacle geometry is described in a 2D or 3D workspace, while the motion is represented as a path in (possibly higher-dimensional) configuration space.

  8. Robotics - Wikipedia

    en.wikipedia.org/wiki/Robotics

    Robotics is the interdisciplinary study and practice of the design, ... but also serves to create ultrasonic emissions like that of a Bat for obstacle avoidance. The ...

  9. Mobile robot - Wikipedia

    en.wikipedia.org/wiki/Mobile_robot

    The requirements could be dead reckoning, tactile and proximity sensing, triangulation ranging, collision avoidance, position location and other specific applications. [6] Actuators usually refer to the motors that move the robot can be wheeled or legged. To power a mobile robot usually we use DC power supply (which is battery) instead of AC.