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Type:Rider is a puzzle-platform video game in which the player controls a colon punctuation mark through ten worlds based on existing typefaces from different eras. The game starts with cave paintings, then progresses to actual typefaces such as Garamond, Baskerville and Helvetica, with the final level revolving around digital fonts.
FreeType is also used as a font renderer in ReactOS. [19] As well as being used by the major free software desktop systems, FreeType has been used as a rasterization engine for some modern video games, [20] [21] [22] and Opera for the Wii. [23] Sony ships FreeType with its PlayStation 3, [24] PlayStation 4, [25] and PlayStation Vita [26] consoles.
Larabie was employed at Rockstar Canada and had contributed his designs to multiple video game titles, including the hit series' Grand Theft Auto and Max Payne, before he quit the company in 2002 to focus full-time on type design, after having released a series of freeware fonts over the Internet under the brand LarabieFonts since 1996. [2]
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LIKO-12 is a free platform inspired by the PICO-8 fantasy console and uses LÖVE. It allows users to develop applications in a limited resolution, backup/restore in the modified PNG format, in the same way as video game cartridges or some of the first microcomputers , and export them to HTML5 or to systems supported by LÖVE.
Scorn is a 2022 survival horror adventure game developed by Ebb Software. Drawing on biopunk themes, the game is inspired by the works of visual artists H. R. Giger and Zdzisław Beksiński. [6] The game was released on 14 October 2022 for Microsoft Windows and Xbox Series X/S. It was subsequently released for PlayStation 5 on October 3, 2023.
GNU FreeFont (also known as Free UCS Outline Fonts) is a family of free OpenType, TrueType and WOFF vector fonts, implementing as much of the Universal Character Set (UCS) as possible, aside from the very large CJK Asian character set. The project was initiated in 2002 by Primož Peterlin and is now maintained by Steve White.
The video game remakes in this table were developed under an open-source license which allows usually the reuse, modification and commercial redistribution of the code. The required game content (artwork, data, etc.) is taken from a proprietary and non-opened commercial game, so that the whole game is non-free. See also the Game engine ...
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