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  2. Monk (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Monk_(Dungeons_&_Dragons)

    This version of the monk retained clerical spellcasting and gained unarmed combat skills. The monk was reintroduced as a second edition class of the priest group in Faiths & Avatars and Player's Option: Spells & Magic. This version of the monk is a fully playable character class, but differs significantly from previous incarnations of the monk.

  3. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  4. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    The Fighter is strong and focuses on weapon-based combat, the Mage, renamed Wizard in later editions of Dungeons & Dragons, is a ranged fighter equipped with a variety of magical abilities for combative and utilitarian purposes, and the Thief, renamed Rogue in later editions, is not physically strong but focuses on speed or stealth.

  5. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The mage is a similar class offered in the Essentials sourcebook Heroes of the Fallen Lands. Instead of implement mastery, the mage focuses on a primary and secondary school of magic. Mages have access to all the same wizard powers, however. The bladesinger, witch, and sha'ir were also released as alternative wizard classes.

  6. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The original Players Handbook was reviewed by Don Turnbull in issue No. 10 of White Dwarf, who gave the book a rating of 10 out of 10.Turnbull noted, "I don't think I have ever seen a product sell so quickly as did the Handbook when it first appeared on the Games Workshop stand at Dragonmeet", a British role-playing game convention; after the convention, he studied the book and concluded that ...

  7. Waterdeep: Dungeon of the Mad Mage - Wikipedia

    en.wikipedia.org/wiki/Waterdeep:_Dungeon_of_the...

    Waterdeep: Dungeon of the Mad Mage is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It is the second part of the Waterdeep storyline and follows the first adventure, Waterdeep: Dragon Heist .

  8. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [42] The Starter Set was released on July 15, featuring a set of pre-generated characters, a set of instructions for basic play, and the adventure module Lost Mine of ...

  9. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...