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A false analogy is an informal fallacy, or a faulty instance, of the argument from analogy. An argument from analogy is weakened if it is inadequate in any of the above respects. The term "false analogy" comes from the philosopher John Stuart Mill, who was one of the first individuals to examine analogical reasoning in detail. [2]
A false analogy occurs when claims are supported by unsound comparisons between data points. For example, the Scopus and Web of Science bibliographic databases have difficulty distinguishing between citations of scholarly work that are arms-length endorsements, ceremonial citations, or negative citations (indicating the citing author withholds ...
In video game development, the door problem is an analogy about game design that summarizes the contrast between the perceived simplicity of implementing a trivial feature and the actual difficult nature of the task that becomes more apparent in a development process.
In August 2021, YoYo Games announced that they are changing their licenses and will offer a free version of the GameMaker engine. [58] In January 2022, YoYo Games changed GameMaker Studio 2's numbering scheme so the version corresponds to the year and the month it was released (For example, 2022.1 for January 2022). [59] In April 2022, YoYo ...
A correlative conjunction is a relationship between two statements where one must be false and the other true. In formal logic this is known as the exclusive or relationship; traditionally, terms between which this relationship exists have been called contradictories.
The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.
Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...