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Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".
As of October 2022, the game had been played upwards of thirty billion times. [6] Adopt Me! was averaging 600,000 concurrent players as of June 2020, making it the most popular game on Roblox. [5] Due to the high cost of pets within the game, with some rare pets selling for up to US$100, a large number of scammers have risen within the game.
November 6, 2006 (NA) May 3, 2007 (AUS) July 13, 2007 (EU) Eggs Hero: AkadeM и Shootka Droid December 3, 2017: Google Play Store: Frederic: Resurrection of Music: Forever Entertainment S.A. Win, Mac, PS Mobile, Wii U July 3, 2012: Big Fish: Frequency: Harmonix: PS2 November 20, 2001 (NA) June 28, 2002 (PAL) Home US.PS: Frets on Fire
Frets on Fire, an open-source Guitar Hero clone, is an example of a rhythm-matching game.. Rhythm-matching games or simply rhythm games require the player to respond in some fashion in time to music as it is played and shown via the game, all generally to emphasize the rhythm of the song being played.
Five Nights at Freddy's (FNaF) is a video game series and media franchise created by indie game developer Scott Cawthon. The franchise features ten main video games, several spin-off games, novels, and a film adaptation .
On YouTube, the song had gained around 69 million views by March 2016, [7] 220 million by June 2021, [8] 312 million by 2023, [citation needed] and 372 million by 2024. [citation needed] After the song's release, The Living Tombstone created songs based on the second and third games in the Five Nights at Freddy's franchise, titled "It's Been So Long" and "Die In A Fire" respectively. [9]
In the game, the player takes control of a young boy named Gregory, who is locked inside "Freddy Fazbear's Mega Pizzaplex", a large entertainment complex that the player is free to explore. While locked inside, the player must survive from midnight to 6:00 a.m. while fending off several animatronic mascots and robots that attempt to kill them.
[6] Beyond the gameplay, critics have praised the atmosphere. Many have particularly highlighted the quality of the voice acting. GameCrate felt that the addition of voices to fit the animatronics enhanced the scare factor, stating that the animatronics "don’t seem like mindless death machines anymore. They are intelligent.