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  2. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Resource management therefore needs to be tied to the lifespan of suitable objects in order to gain automatic allocation and reclamation. Resources are acquired during initialization, when there is no chance of them being used before they are available, and released with the destruction of the same objects, which is guaranteed to take place ...

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The following Go code initializes a resource pool of a specified size (concurrent initialization) to avoid resource race issues through channels, and in the case of an empty pool, sets timeout processing to prevent clients from waiting too long.

  4. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object within the newly allocated memory. The placement syntax allows the programmer to supply additional arguments to the allocation function.

  5. Resource management (computing) - Wikipedia

    en.wikipedia.org/wiki/Resource_management...

    In computer programming, resource management refers to techniques for managing resources (components with limited availability).. Computer programs may manage their own resources [which?] by using features exposed by programming languages (Elder, Jackson & Liblit (2008) is a survey article contrasting different approaches), or may elect to manage them by a host – an operating system or ...

  6. Resource allocation (computer) - Wikipedia

    en.wikipedia.org/wiki/Resource_allocation_(computer)

    Resource allocation is the process by which a computing system aims to meet the hardware requirements of an application run by it. [1] Computing, networking and energy resources must be optimised taking into account hardware, performance and environmental restrictions. [ 2 ]

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.

  8. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In C++, a constructor of a class/struct can have an initializer list within the definition but prior to the constructor body. It is important to note that when you use an initialization list, the values are not assigned to the variable. They are initialized. In the below example, 0 is initialized into re and im. Example:

  9. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    [5] new and delete were, in fact, introduced in the first version of C++ (then called "C with Classes") to avoid the necessity of manual object initialization. [4] In contrast to the C routines, which allow growing or shrinking an allocated array with realloc, it is not possible to change the size of a memory buffer allocated by new[].