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  2. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    Example of addition with carry. The black numbers are the addends, the green number is the carry, and the blue number is the sum. In the rightmost digit, the addition of 9 and 7 is 16, carrying 1 into the next pair of the digit to the left, making its addition 1 + 5 + 2 = 8. Therefore, 59 + 27 = 86.

  3. Multiplication and repeated addition - Wikipedia

    en.wikipedia.org/wiki/Multiplication_and...

    In mathematics education, there was a debate on the issue of whether the operation of multiplication should be taught as being a form of repeated addition.Participants in the debate brought up multiple perspectives, including axioms of arithmetic, pedagogy, learning and instructional design, history of mathematics, philosophy of mathematics, and computer-based mathematics.

  4. Addition - Wikipedia

    en.wikipedia.org/wiki/Addition

    The numbers or the objects to be added in general addition are collectively referred to as the terms, [6] the addends [7] [8] [9] or the summands; [10] this terminology carries over to the summation of multiple terms. This is to be distinguished from factors, which are multiplied. Some authors call the first addend the augend.

  5. Make 10: A Journey of Numbers - Wikipedia

    en.wikipedia.org/wiki/Make_10:_A_Journey_of_Numbers

    There are over 30 different games in Make 10: A Journey of Numbers. 30 are available at the Trial Mountains, and some bonus games help you unlock paths as you navigate the various areas in the Make 10 Kingdom. Do We Make 10?: The player has to use the numbers on the heads of the pixies to determine whether or not they Make 10. Eclypse Stones ...

  6. Mathematics - Wikipedia

    en.wikipedia.org/wiki/Mathematics

    It is in Babylonian mathematics that elementary arithmetic (addition, subtraction, multiplication, and division) first appear in the archaeological record. The Babylonians also possessed a place-value system and used a sexagesimal numeral system which is still in use today for measuring angles and time.

  7. JumpStart 1st Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_1st_Grade

    JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...

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