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There is an unwritten rule for making Kakuro puzzles that each clue must have at least two numbers that add up to it, since including only one number is mathematically trivial when solving Kakuro puzzles. At least one publisher [3] includes the constraint that a given combination of numbers can only be used once in each grid, but still markets ...
As in Sudoku, the goal of each puzzle is to fill a grid with digits –– 1 through 4 for a 4×4 grid, 1 through 5 for a 5×5, 1 through 6 for a 6×6, etc. –– so that no digit appears more than once in any row or any column (a Latin square). Grids range in size from 3×3 to 9×9.
The game tree size is the total number of possible games that can be played. This is the number of leaf nodes in the game tree rooted at the game's initial position.. The game tree is typically vastly larger than the state-space because the same positions can occur in many games by making moves in a different order (for example, in a tic-tac-toe game with two X and one O on the board, this ...
Actually, there is a fundamental reason why Kakuro is not a linear programming problem: Linear programming restrictions always specify a convex polytop of vectors, whereas a set of answers to a specific Kakuro puzzle might not be convex: 1 2 4 5 - is a valid block 1 3 3 5 - is an invalid block 1 4 2 5 - is a valid block, the convexity fails.
Nikoli Co., Ltd. (Japanese: 株式会社ニコリ, Hepburn: Kabushiki-gaisha, Nikori) is a Japanese publisher that specializes in games and, especially, logic puzzles. Nikoli is also the nickname of a quarterly magazine (whose full name is Puzzle Communication Nikoli) issued by the company in Tokyo. [1]
The official rules state that the game is played with teams of two players each. On each team's turn, they draw a card and choose a concept from there. Each card has three difficulty levels (blue, red and black) with three concepts each. The team then places a green question mark on the picture illustrating the main category of the concept.
The success of R.L. Stine's Goosebumps horror novels inspired a flood of children's horror books, including this Choose Your Own Adventure spin-off series. The same year, Goosebumps began the Give Yourself Goosebumps series under a similar concept. Some of the following titles have been made into computer games/movies by Multipath Movies #
KwontomLoop - A free site with daily slitherlink puzzles varying in difficulty. Also includes a ranking system with other players. Conceptis puzzles: Slitherlink techniques - This site shows some advanced solving techniques. games.softpedia.com - Slitherlink downloadable game. This generates puzzle at various levels and dimensions.