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The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...
(previously Xbox and Xbox Games) Account manager for Xbox Live user accounts and a screen recording tool Windows 8: Xbox Game Bar: Provides a overlay for compatible games allowing for screen capture, chatting over the Xbox network, showing the frame rate of games, and playing music via Spotify [3] [4] Windows 10 May 2019 Update (Version 1903 ...
On January 7, 2010, it was announced at CES that the upcoming Xbox Game Room would be made available on both the Xbox Live and Games for Windows Live services. [9] However, games purchased with 240 Microsoft Points will only be playable on one of the platforms; either Xbox 360 or PC. A dual-platform license will cost 400 Microsoft Points. [10]
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Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
Prolonged display (that stays on the screen in a fixed position, remaining static) of HUD elements on certain CRT-based screens may cause permanent damage in the form of burning into the inner coating of the television sets. It is a risk for players who play games with HUD elements for extended periods of time.
The first wave of Windows 10 Xbox Live games were announced on Xbox Wire in March 2015. All Xbox Live enabled games on Windows 10 are made available on the Windows Store. In order to be released on Windows 10 as an Xbox Live enabled game, the developer needs to be a member of ID@Xbox. Xbox Live enabled titles will be identifiable in the ...
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.