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  2. Fetch-and-add - Wikipedia

    en.wikipedia.org/wiki/Fetch-and-add

    In computer science, the fetch-and-add (FAA) CPU instruction atomically increments the contents of a memory location by a specified value. That is, fetch-and-add performs the following operation: increment the value at address x by a , where x is a memory location and a is some value, and return the original value at x .

  3. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  4. Read–modify–write - Wikipedia

    en.wikipedia.org/wiki/Read–modify–write

    In computer science, read–modify–write is a class of atomic operations (such as test-and-set, fetch-and-add, and compare-and-swap) that both read a memory location and write a new value into it simultaneously, either with a completely new value or some function of the previous value.

  5. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    Instruction 2 would be fetched at t 2 and would be complete at t 6. The first instruction might deposit the incremented number into R5 as its fifth step (register write back) at t 5. But the second instruction might get the number from R5 (to copy to R6) in its second step (instruction decode and register fetch) at time t 3. It seems that the ...

  6. Micro-operation - Wikipedia

    en.wikipedia.org/wiki/Micro-operation

    A high-level illustration showing the decomposition of machine instructions into micro-operations, performed during typical fetch-decode-execute cycles [1]: 11 . In computer central processing units, micro-operations (also known as micro-ops or μops, historically also as micro-actions [2]) are detailed low-level instructions used in some designs to implement complex machine instructions ...

  7. Microcode - Wikipedia

    en.wikipedia.org/wiki/Microcode

    This instruction fetches # the target address of the jump instruction from the memory word following the # jump opcode, by copying from the memory data register to the memory address register. # This gives the memory system two clock ticks to fetch the next # instruction to the memory data register for use by the instruction decode.

  8. Instruction unit - Wikipedia

    en.wikipedia.org/wiki/Instruction_unit

    The instruction unit (I-unit or IU), also called, e.g., instruction fetch unit (IFU), instruction issue unit (IIU), instruction sequencing unit (ISU), in a central processing unit (CPU) is responsible for organizing program instructions to be fetched from memory, and executed, in an appropriate order, and for forwarding them to an execution unit (E-unit or EU).

  9. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    RISC — Requiring explicit memory loads, the instructions would be: load a,reg1; load b,reg2; add reg1,reg2; store reg2,c. C = A+B needs four instructions. 3-operand, allowing better reuse of data: [11] CISC — It becomes either a single instruction: add a,b,c. C = A+B needs one instruction. CISC — Or, on machines limited to two memory ...