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Diagram of a rugby union playing field showing the different marked lines and distances. Rugby union is a contact sport that consists of two teams of fifteen players. The objective is to obtain more points than the opposition through scoring tries or kicking goals over eighty minutes of playing time. The play is started with one team drop ...
Rugby union is played on a field, known as a pitch, that should have a grassy surface, though the Laws permit the use of artificial grass, clay, sand or snow, but not permanently hard surfaces such as asphalt or concrete. The Laws do not say that the pitch needs to be flat or level, merely that the surface must be safe to play on. [9]
A rugby league pitch A rugby union pitch. A rugby league pitch is between 112 and 122 metres long by 68 metres wide. The distance between try-lines is always 100 metres. There are lines going across the field which mark every ten metres. An in-goal area extends six to eleven metres beyond each goal line.
A line-out code [1] is a coded piece of information, used to communicate intentions about a line-out within one team in a rugby union match without giving information away to the other team. A line-out is a manoeuvre used to restart play when the ball has left the pitch.
0-9 22 The 22 m line, marking 22 metres (72 ft) from the tryline. 89 An "89" or eight-nine move is a phase following a scrum, in which the number 8 picks up the ball and transfers it to number 9 (scrum-half). 99 The "99" call was a policy of simultaneous retaliation by the 1974 British Lions tour to South Africa, (the 99 comes from the British emergency services telephone number which is 999 ...
The rugby league playing field, [1] also referred to as a pitch [2] or paddock, is the playing surface for the sport of rugby league football and is surfaced exclusively with grass. [ 3 ] The dimensions and markings of a full-sized playing area are defined in Section 1 of the Laws of the Game . [ 1 ]
For much of rugby's history, a mark could be made anywhere on the field, but under more stringent conditions: the marking player had to have both feet on the ground at the time of calling "Mark!", the defending side were allowed to advance as far as the mark in defending against the subsequent kick, and the kick itself had to propel the ball at least as far forward as the mark (in conjunction ...
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