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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    The induction proof for the claim is now complete, which will now lead to why Heap's Algorithm creates all permutations of array A. Once again we will prove by induction the correctness of Heap's Algorithm. Basis: Heap's Algorithm trivially permutes an array A of size 1 as outputting A is the one and only permutation of A.

  3. Heapsort - Wikipedia

    en.wikipedia.org/wiki/Heapsort

    The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.

  4. COIN-OR - Wikipedia

    en.wikipedia.org/wiki/COIN-OR

    It can be used as both a stand-alone executable and as a callable library (through A Mathematical Programming Language [natively], General Algebraic Modeling System (GAMS) [using the links provided by the COIN-OR Optimization Services (OS) and GAMSlinks projects], MPL [through the CoinMP project], AIMMS [through the AIMMSlinks project], PuLP ...

  5. Mark–compact algorithm - Wikipedia

    en.wikipedia.org/wiki/Mark–compact_algorithm

    Illustration of the table-heap compaction algorithm. Objects that the marking phase has determined to be reachable (live) are colored, free space is blank. A table-based algorithm was first described by Haddon and Waite in 1967. [1] It preserves the relative placement of the live objects in the heap, and requires only a constant amount of overhead.

  6. IPOPT - Wikipedia

    en.wikipedia.org/wiki/IPOPT

    IPOPT is part of the COIN-OR project. IPOPT is designed to exploit 1st derivative and 2nd derivative information if provided (usually via automatic differentiation routines in modeling environments such as AMPL). If no Hessians are provided, IPOPT will approximate them using a quasi-Newton methods, specifically a BFGS update.

  7. Adaptive heap sort - Wikipedia

    en.wikipedia.org/wiki/Adaptive_heap_sort

    Adjust the heap so that the first element ends up at the right place in the heap. Repeat Step 2 and 3 until the heap has only one element. Put this last element at the end of the list and output the list. The data in the list will be sorted. Below is a C/C++ implementation that builds up a Max-Heap and sorts the array after the heap is built.

  8. Arthur–Merlin protocol - Wikipedia

    en.wikipedia.org/wiki/Arthur–Merlin_protocol

    The complexity class AM (or AM[2]) is the set of decision problems that can be decided in polynomial time by an Arthur–Merlin protocol with two messages. There is only one query/response pair: Arthur tosses some random coins and sends the outcome of all his coin tosses to Merlin, Merlin responds with a purported proof, and Arthur deterministically verifies the proof.

  9. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.