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Conversion of the fractional part: Consider 0.375, the fractional part of 12.375. To convert it into a binary fraction, multiply the fraction by 2, take the integer part and repeat with the new fraction by 2 until a fraction of zero is found or until the precision limit is reached which is 23 fraction digits for IEEE 754 binary32 format.
The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.
Double-precision binary floating-point is a commonly used format on PCs, due to its wider range over single-precision floating point, in spite of its performance and bandwidth cost. It is commonly known simply as double. The IEEE 754 standard specifies a binary64 as having: Sign bit: 1 bit; Exponent: 11 bits
To convert a fixed-point number to floating-point, one may convert the integer to floating-point and then divide it by the scaling factor S. This conversion may entail rounding if the integer's absolute value is greater than 2 24 (for binary single-precision IEEE floating point) or of 2 53 (for double-precision).
In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.
The original binary value will be preserved by converting to decimal and back again using: [58] 5 decimal digits for binary16, 9 decimal digits for binary32, 17 decimal digits for binary64, 36 decimal digits for binary128. For other binary formats, the required number of decimal digits is [h]
From binary32 to bfloat16. When bfloat16 was first introduced as a storage format, [15] the conversion from IEEE 754 binary32 (32-bit floating point) to bfloat16 is truncation (round toward 0). Later on, when it becomes the input of matrix multiplication units, the conversion can have various rounding mechanisms depending on the hardware platforms.
The otherwise binary Wang VS machine supported a 64-bit decimal floating-point format in 1977. [2] The Motorola 68881 supported a format with 17 digits of mantissa and 3 of exponent in 1984, with the floating-point support library for the Motorola 68040 processor providing a compatible 96-bit decimal floating-point storage format in 1990. [2]