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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Three spin-off games accompany the main series: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. Geometry Dash Lite is a free version of the main game that includes fewer levels, displays advertisements, and lacks the level editor and most online features, along with various unlockable characters.

  3. Talk:List of hardest levels on Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Talk:List_of_hardest...

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  4. The Impossible Game - Wikipedia

    en.wikipedia.org/wiki/The_Impossible_Game

    The objective of the game is to guide a cube over spikes and pits. There are 5 levels in the game. Fire Aura, Original Level, Chaoz Fantasy, Heaven and Phazd (2 in iOS and Android normal versions), four of which with original music. There are two modes in the game: normal mode and practice mode. In normal mode, there are no flags (checkpoints).

  5. Geometry Wars: Retro Evolved - Wikipedia

    en.wikipedia.org/wiki/Geometry_Wars:_Retro_Evolved

    The object of Geometry Wars is to survive as long as possible and score as many points as possible by destroying an ever-increasing swarm of enemies. The game takes place on a rectangular playfield and the player controls a claw-shaped "ship" that can move in any direction using the left thumbstick, and can fire in any direction independently using the right thumbstick.

  6. The Impossible Quiz - Wikipedia

    en.wikipedia.org/wiki/The_Impossible_Quiz

    Kat Brewster of Rock Paper Shotgun regarded the game as emblematic of 2000s internet humor, along with praising the game's focus on the meaning of difficulty and failure. [6] Conversely, Lex Friedman of Macworld criticized the mobile version while comparing it unfavorably to The Moron Test , claiming it lacks the charm of the latter game.

  7. HyperRogue - Wikipedia

    en.wikipedia.org/wiki/HyperRogue

    The world of HyperRogue is characterized by its non-Euclidean geometry, precisely hyperbolic geometry; [6] this affects many aspects of the game. [7] [8]Basic gameplay. The player can use the negative curvature to escape situations which would be impossible to escape in a similar game in the Euclidean grid.

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