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  2. Zero-sum thinking - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_thinking

    Zero-sum bias is a cognitive bias towards zero-sum thinking; it is people's tendency to intuitively judge that a situation is zero-sum, even when this is not the case. [4] This bias promotes zero-sum fallacies, false beliefs that situations are zero-sum. Such fallacies can cause other false judgements and poor decisions.

  3. Crab mentality - Wikipedia

    en.wikipedia.org/wiki/Crab_mentality

    Zero-sum bias, where individuals perceive that they can only gain at the expense of others, may contribute to crab mentality. [20] This bias is rooted in a fundamental misunderstanding of success and resource distribution, leading to the incorrect belief that success and resources are limited and one person's gain is necessarily another's loss ...

  4. Mental representation - Wikipedia

    en.wikipedia.org/wiki/Mental_representation

    A mental representation (or cognitive representation), in philosophy of mind, cognitive psychology, neuroscience, and cognitive science, is a hypothetical internal cognitive symbol that represents external reality or its abstractions. [1] [2] Mental representation is the mental imagery of things that are not actually present to the senses. [3]

  5. Belief congruence - Wikipedia

    en.wikipedia.org/wiki/Belief_congruence

    In the realm of psychology, the concept of belief congruence suggests that our valuation of beliefs, subsystems or systems of beliefs and people is directly proportional to their congruence with our own belief systems. That similar beliefs promote liking and social harmony among people while dissimilar beliefs produce dislike and prejudice. [1]

  6. List of logic symbols - Wikipedia

    en.wikipedia.org/wiki/List_of_logic_symbols

    The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [1] and the LaTeX symbol.

  7. Maps of Meaning - Wikipedia

    en.wikipedia.org/wiki/Maps_of_Meaning

    Maps of Meaning: The Architecture of Belief is a 1999 book by Canadian clinical psychologist and psychology professor Jordan Peterson. The book describes a theory for how people construct meaning , in a way that is compatible with the modern scientific understanding of how the brain functions. [ 1 ]

  8. Charles Sanders Peirce - Wikipedia

    en.wikipedia.org/wiki/Charles_Sanders_Peirce

    Peirce held that all thought is in signs, issuing in and from interpretation, where sign is the word for the broadest variety of conceivable semblances, diagrams, metaphors, symptoms, signals, designations, symbols, texts, even mental concepts and ideas, all as determinations of a mind or quasi-mind, that which at least functions like a mind ...

  9. Zero-sum game - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_game

    A zero-sum game is also called a strictly competitive game, while non-zero-sum games can be either competitive or non-competitive. Zero-sum games are most often solved with the minimax theorem which is closely related to linear programming duality, [5] or with Nash equilibrium. Prisoner's Dilemma is a classic non-zero-sum game. [6]