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  2. Deep Learning Anti-Aliasing - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_anti-aliasing

    Deep Learning Anti-Aliasing (DLAA) is a form of spatial anti-aliasing created by Nvidia. [1] DLAA depends on and requires Tensor Cores available in Nvidia RTX cards. [1]DLAA is similar to Deep Learning Super Sampling (DLSS) in its anti-aliasing method, [2] with one important differentiation being that the goal of DLSS is to increase performance at the cost of image quality, [3] whereas the ...

  3. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [5] At that time, the results were limited to a few video games, namely Battlefield V, [6] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.

  4. Spatial anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Spatial_anti-aliasing

    When the lower level aliasing is suppressed, to make the third image and then that is down-sampled once more, without anti-aliasing, to make the fifth image, the order on the scale of the third image appears as systematic aliasing in the fifth image. Pure down-sampling of an image has the following effect (viewing at full-scale is recommended):

  5. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    The resulting image is larger than the original, and preserves all the original detail, but has (possibly undesirable) jaggedness. The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest-neighbor interpolation. Other scaling methods below are better at preserving smooth contours in the image.

  6. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    An image scaled with nearest-neighbor scaling (left) and 2×SaI scaling (right) In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement.

  7. Temporal anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Temporal_anti-aliasing

    Temporal anti-aliasing (TAA) is a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame. In TAA, each pixel is sampled once per frame but in each frame the sample is at a different location within the frame.

  8. Scale AI valued at $14 billion in Nvidia, Amazon-backed ... - AOL

    www.aol.com/news/scale-ai-valued-14-billion...

    Scale AI said it will use the capital to build data capabilities with its enterprise customers, the U.S. Department of Defense, and work on the White House-announced DEFCON 31 red-teaming event.

  9. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]

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