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OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]
Hyper Bowling VR: Blaze Forward Games Blaze Forward Games May 11, 2016 IKEA VR Experience: IKEA Communications AB IKEA Communications AB Apr 5, 2016 IL-2 Sturmovik: Great Battles: 1C Game Studios 1C Game Studios Nov 19, 2013 Inbound: Gyoza games Gyoza games Jul 5, 2016 InCell VR: Nival VR Nival Sep 3, 2015 InMind VR: Nival VR Nival Jan 19, 2015
Mainstream tethered VR platforms include: SteamVR, part of the Steam service by Valve. The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here.
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion , typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers .
The gameplay is similar to other VR shooters and battle royale games. Players form teams known as "squads" consisting of three (or more, depending on the game mode). Each squad combats with one another until only one remains standing.
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017.
VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.
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