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  2. AI aftermath scenarios - Wikipedia

    en.wikipedia.org/wiki/AI_aftermath_scenarios

    This could also occur if the first superintelligent AI was programmed with an incomplete or inaccurate understanding of human values, either because the task of instilling the AI with human values was too difficult or impossible; due to a buggy initial implementation of the AI; or due to bugs accidentally being introduced, either by its human ...

  3. Existential risk from artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Existential_risk_from...

    AI and AI ethics researchers Timnit Gebru, Emily M. Bender, Margaret Mitchell, and Angelina McMillan-Major have argued that discussion of existential risk distracts from the immediate, ongoing harms from AI taking place today, such as data theft, worker exploitation, bias, and concentration of power. [137]

  4. AI takeover - Wikipedia

    en.wikipedia.org/wiki/AI_takeover

    An AI takeover is an imagined scenario in which artificial intelligence (AI) emerges as the dominant form of intelligence on Earth and computer programs or robots effectively take control of the planet away from the human species, which relies on human intelligence.

  5. Nicolas Cage Calls AI ‘Inhumane’ and a ‘Nightmare,’ Says CGI Changed His Superman ‘Flash’ Cameo : Spider Fight ‘Was Not What I Did’ on Set Michaela Zee November 1, 2023 at 8:57 PM

  6. Artificial Intelligence Cold War - Wikipedia

    en.wikipedia.org/wiki/Artificial_Intelligence...

    The term AI Cold War first appeared in 2018 in an article in Wired magazine by Nicholas Thompson and Ian Bremmer. [2] The two authors trace the emergence of the AI Cold War narrative to 2017, when China published its AI Development Plan, which included a strategy aimed at becoming the global leader in AI by 2030.

  7. Self-replicating spacecraft - Wikipedia

    en.wikipedia.org/wiki/Self-replicating_spacecraft

    Probe: which would contain the actual probing instruments & goal-directed AI to guide the construct. Life-support systems: mechanisms to repair and maintain the construct. Factory: mechanisms to harvest resources & replicate itself. Memory banks: store programs for all its components & information gained by the probe. Engine: motor to move the ...

  8. File:Bundesarchiv Bild 183-H1216-0500-002, Adolf Hitler Real ...

    en.wikipedia.org/wiki/File:Bundesarchiv_Bild_183...

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  9. Little Nightmares II - Wikipedia

    en.wikipedia.org/wiki/Little_Nightmares_II

    Little Nightmares II is similar to its predecessor; the player explores a 3D world, encountering platforming situations and puzzles that must be solved to proceed. Unlike the first game, the player is not completely helpless; Mono has the ability to grab certain items and swing them to break objects or to fight back against smaller foes, although he, like Six, must rely on stealth and the ...

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