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  2. DLL hell - Wikipedia

    en.wikipedia.org/wiki/DLL_Hell

    DLL hell is an umbrella term for the complications that arise when one works with dynamic-link libraries (DLLs) used with older Microsoft Windows operating systems, [1] particularly legacy 16-bit editions, which all run in a single memory space.

  3. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    The predecessor to Visual C++ was called Microsoft C/C++.There was also a Microsoft QuickC 2.5 and a Microsoft QuickC for Windows 1.0. The Visual C++ compiler is still known as Microsoft C/C++ and as of the release of Visual C++ 2015 Update 2, is on version 14.0.23918.0.

  4. Microsoft Windows library files - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Windows_library...

    With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time (UCRT) from Windows 10 onwards become a component part of Windows, so every compiler (either non MS, like GCC or Clang/LLVM) can link against UCRT. Additionally, C/C++ programs using ...

  5. Active Template Library - Wikipedia

    en.wikipedia.org/wiki/Active_Template_Library

    On July 28, 2009, Microsoft released a patch to ATL to fix a bug that could allow ActiveX controls created using ATL to be vulnerable to a remote code execution security flaw. [10] Since Visual Studio 2013 (ATL version 12), all ATL code is static, eliminating the DLL. [11] [12]

  6. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Visual Studio 2013 Update 3 was released on August 4, 2014. With this update, Visual Studio provides an option to disable the all-caps menus, which was introduced in VS2012. [196] "Visual Studio 2013 Update 4" (Visual Studio 2013.4) was released on November 12, 2014. [197] "Visual Studio 2013 Update 5" (Visual Studio 2013.5) was released on ...

  7. Windows Runtime - Wikipedia

    en.wikipedia.org/wiki/Windows_Runtime

    Windows Runtime (WinRT) is a platform-agnostic component and application architecture first introduced in Windows 8 and Windows Server 2012 in 2012. It is implemented in C++ and officially supports development in C++ (via C++/WinRT , C++/CX or WRL), Rust/WinRT , Python/WinRT , JavaScript - TypeScript , and the managed code languages C# and ...

  8. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    Windows does not use position-independent code for its DLLs; instead, the code undergoes relocation as it is loaded, fixing addresses for all its entry points at locations which are free in the memory space of the first process to load the DLL. In older versions of Windows, in which all running processes occupied a single common address space ...

  9. Universal Windows Platform - Wikipedia

    en.wikipedia.org/wiki/Universal_Windows_Platform

    Windows Bridge for Android (codenamed "Astoria") was a runtime environment that would allow for Android apps written in Java or C++ to run on Windows 10 Mobile and published to Microsoft Store. Kevin Gallo, technical lead of Windows Developer Platform, explained that the layer contained some limitations: Google Mobile Services and certain core ...