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Closed-eye hallucinations and closed-eye visualizations (CEV) are hallucinations that occur when one's eyes are closed or when one is in a darkened room. They should not be confused with phosphenes , perceived light and shapes when pressure is applied to the eye's retina, or some other non-visual external cause stimulates the eye.
Alberto José González Pedraza (born 29 July 1972) is a Spanish video game graphic artist, music composer, designer, producer, and co-founder of Bit Managers and Abylight, who has worked on a variety of titles, most notably games released by French video game publisher Infogrames. He has composed music for or worked on over 60 games, ranging ...
Video Games Live (VGL) is a concert series created by Tommy Tallarico and Jack Wall. [2] The concerts consist of segments of video game music performed by a live orchestra with video footage and synchronized lighting and effects, [3] as well as several interactive segments with the audience. Incorporated in 2002, Video Games Live has performed ...
Whilst Eminence had performed video game music as part of their concerts since their inception, the 2007 concert marked the first time ever that the entire setlist was pieces from video games. Up to seven of the world's most famous game composers were also in attendance as special guests.
The participants of Symphonic Fantasies after the performance of the concert in 2009. The Symphonic Game Music Concerts (shortened to: Game Concerts) are a series of award-winning orchestral video game music concerts first performed in 2003 at the Gewandhaus in Leipzig, Germany, notable for being the longest running and the first of their kind outside Japan.
Even as a kid, Geoff Keighley felt deeply connected to video game music. He fell in love with franchises like “Space Quest” and “Monkey Island” and wanted them to sound even better. “I ...
Their Sphere show, which clocks in at almost exactly two hours, leans primarily on the most cherished of their repertoire. But as with every act that has utilized the breathtaking visual ...
Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]