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Female stock characters in anime and manga (1 C, 17 P) Pages in category "Female characters in anime and manga" The following 116 pages are in this category, out of 116 total.
In Japanese popular culture, a bishōjo (美少女, lit. "beautiful girl"), also romanized as bishojo or bishoujo, is a cute girl character. Bishōjo characters appear ubiquitously in media including manga, anime, and computerized games (especially in the bishojo game genre), and also appear in advertising and as mascots, such as for maid cafés.
Shelves of collected volumes of shōjo manga under the Margaret Comics imprint at a bookstore in Tokyo in 2004. Shōjo manga (少女漫画, lit. ' girls' comics ', also romanized as shojo or shoujo) is an editorial category of Japanese comics targeting an audience of adolescent females and young adult women.
Pages in category "Female characters in comics" The following 200 pages are in this category, out of approximately 439 total. This list may not reflect recent changes .
Magical girl characters in anime and manga (1 C, 7 P) Pages in category "Female stock characters in anime and manga" The following 17 pages are in this category, out of 17 total.
Otomechikku (Japanese: 乙女ちっく, lit. "maidenesque") or otome-chikku is a subgenre of shōjo manga (Japanese girls' comics) that emerged in the 1970s. Stories in the subgenre focus on the lives and exploits of protagonists who are ordinary Japanese teenage girls, a narrative style that emerged in response to the ascendance of exotic, glamorous, and internationally focused shōjo manga ...
A genre of manga and anime in which childlike female characters are depicted in an erotic manner. [22] mecha (メカ, meka): anime and manga that feature robots in battle. Series that feature mecha are divided into two subgenres: "super robots", where the mecha have unrealistic powers and the focus is more on the fighting and robots themselves ...
The emergence of manga for an adult female audience as a category in the 1980s was preceded by the rise of gekiga in the 1950s and 1960s, which sought to use manga to tell serious and grounded stories aimed at adult audiences, and by the development of more narratively complex shōjo manga by artists associated with the Year 24 Group in the ...