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  2. Skullgirls - Wikipedia

    en.wikipedia.org/wiki/Skullgirls

    As such, the old version of the game, preemptively renamed LINE Skullgirls, was removed from all storefronts on January 15, 2018. [97] A new version, designated Skullgirls 2.0 by the developer, was released on January 18, 2018, and allowed existing players to carry over their progress. [ 97 ]

  3. GameFAQs - Wikipedia

    en.wikipedia.org/wiki/GameFAQs

    GameFAQs was started as the Video Game FAQ Archive on November 5, 1995, [10] by gamer and programmer Jeff Veasey. The site was created to bring numerous online guides and FAQs from across the internet into one centralized location. [11] Hosted on America Online (AOL), it originally served as a mirror of Andy Eddy's FTP FAQ archive.

  4. Parasol Stars - Wikipedia

    en.wikipedia.org/wiki/Parasol_Stars

    The game was released in limited quantities in North America for the TurboGrafx-16 by Working Designs. The Amiga, Atari ST, NES, and Game Boy versions were produced by Ocean Software and published exclusively in Europe in 1992. A ZX Spectrum port was planned, but later cancelled. The game was also planned for the Commodore 64, but was cancelled ...

  5. Arc System Works - Wikipedia

    en.wikipedia.org/wiki/Arc_System_Works

    Arc System Works Co., Ltd. (アークシステムワークス株式会社, Āku Shisutemu Wākusu kabushiki gaisha), commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama.

  6. Autumn Games - Wikipedia

    en.wikipedia.org/wiki/Autumn_Games

    The game was a collaboration with Jimmie Johnson named Jimmie Johnson's Anything with an Engine. Autumn Games had a publishing partnership with Famous Games. [5] Autumn Games partnered with Reverge Labs to publish the 2D fighting game Skullgirls. [6] Skullgirls released on Xbox Live Arcade and PlayStation Network in April 2012.

  7. Indivisible (video game) - Wikipedia

    en.wikipedia.org/wiki/Indivisible_(video_game)

    Indivisible was developed by Lab Zero Games, which consisted of members best known for the 2012 fighting game Skullgirls. Lab Zero Games announced Indivisible during their Skullgirls panel at the Anime Expo on July 2, 2015. [8] According to the developer, the game's storyline was influenced by southeast Asian mythology and other cultures. [9 ...

  8. Cristina Vee - Wikipedia

    en.wikipedia.org/wiki/Cristina_Vee

    The main character of the video, "Cristina Veecaloid", was designed by Skullgirls creative director Alex Ahad, [34] Her character was later named Milky and was made into an iOS game called Veecaloid Pop released in 2015. [35] [36] In 2012, Vee was involved in voice casting and directing the Skullgirls video game and web series.

  9. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]