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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Also, Lua is used in non-video game software, such as Adobe Lightroom, Moho, iClone, Aerospike, and some system software in FreeBSD and NetBSD, and used as a template scripting language on MediaWiki using the Scribunto extension. [28] In 2003, a poll conducted by GameDev.net showed Lua was the most popular scripting language for game ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. Scripting language - Wikipedia

    en.wikipedia.org/wiki/Scripting_language

    Scripting is often contrasted with system programming, as in Ousterhout's dichotomy or "programming in the large and programming in the small". In this view, scripting is glue code, connecting software components, and a language specialized for this purpose is a glue language.

  5. Automated trading system - Wikipedia

    en.wikipedia.org/wiki/Automated_trading_system

    Automated trading systems are often used with electronic trading in automated market centers, including electronic communication networks, "dark pools", and automated exchanges. [5] Automated trading systems and electronic trading platforms can execute repetitive tasks at speeds orders of magnitude greater than any human equivalent.

  6. Server-side scripting - Wikipedia

    en.wikipedia.org/wiki/Server-side_scripting

    When using dynamic web-based scripting techniques, developers must have a keen understanding of the logical, temporal, and physical separation between the client and the server. For a user's action to trigger the execution of server-side code, for example, a developer working with classic ASP must explicitly cause the user's browser to make a ...

  7. Trading strategy - Wikipedia

    en.wikipedia.org/wiki/Trading_strategy

    The trading strategy is developed by the following methods: Automated trading; by programming or by visual development. Trading Plan Creation; by creating a detailed and defined set of rules that guide the trader into and through the trading process with entry and exit techniques clearly outlined and risk, reward parameters established from the outset.

  8. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    This economy may also mix with real-world currency, with players trading in-game items through external websites to the game. EVE Online is a prime example of an online game with a vast player-driven economy that, in 2014, was estimated to have a total virtual value of US$18 million based on the trading of the in-game currency.

  9. Alpha generation platform - Wikipedia

    en.wikipedia.org/wiki/Alpha_generation_platform

    It is important to note that alpha generation platforms differ from low latency algorithmic trading systems. Alpha generation platforms focus solely on quantitative investment research rather than the rapid trading of investments. While some of these platforms do allow analysts to take their strategies to market, others focus solely on the ...