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  2. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    An application using a hardware overlay gets a completely separate section of video memory that belongs only to that application. Because nothing else uses it, the program never needs to waste resources in checking whether a given piece of the memory belongs to it, nor does it need to monitor whether the user moves the window and changes the ...

  3. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  4. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    The GPU uses those instructions to compute the rasterized results and the results are bit blitted to the framebuffer. The framebuffer's signal is then produced in combination with built-in video overlay devices (usually used to produce the mouse cursor without modifying the framebuffer's data) and any final special effects that are produced by ...

  5. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported variant of dynamic RAM (DRAM), which was once commonly used to store the framebuffer in graphics adapters.. Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  6. Video overlay - Wikipedia

    en.wikipedia.org/wiki/Video_overlay

    Overlay advertising is a technique used by online video producers to monetize video content through using an overlay layer to deliver and display an ad unit. This can be in the form of a video advertisement, hypervideo a product placement or a contextual link, clickable graphic or text that provides information related to the content of the ...

  7. DirectDraw - Wikipedia

    en.wikipedia.org/wiki/DirectDraw

    DirectDraw also allows applications to run fullscreen or embedded in a window such as most other MS Windows applications. DirectDraw uses hardware acceleration if it is available on the client's computer. DirectDraw allows direct access to video memory, hardware overlays, hardware blitters, and page flipping.

  8. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    SGRAM is single-ported. However, it can open two memory pages at once, which simulates the dual-port nature of other VRAM technologies. It uses an 8N-prefetch architecture and DDR interface to achieve high performance operation and can be configured to operate in ×32 mode or ×16 (clamshell) mode which is detected during device initialization.

  9. Overlay (programming) - Wikipedia

    en.wikipedia.org/wiki/Overlay_(programming)

    Some low-cost processors used in embedded systems do not provide a memory management unit (MMU). In addition many embedded systems are real-time systems and overlays provide more determinate response-time than paging. For example, the Space Shuttle Primary Avionics System Software (PASS) uses programmed overlays. [5]