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God of War II is an action-adventure game with hack and slash elements. It's a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens ...
God of War is a third-person single player action-adventure video game with hack and slash elements, viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles Greek mythological foes that include undead soldiers, harpies, minotaurs, Medusa and the Gorgons, cyclopes, wraiths, Sirens, satyrs ...
God Mode (video game) God of War (2005 video game) God of War II; God of War III; God of War video game collections; God of War: Ascension; God of War: Betrayal; God of War: Chains of Olympus; God of War: Ghost of Sparta; Gods (video game)
God of War Saga is a collection of five of the God of War games for the PlayStation 3 released as part of Sony's PlayStation Collections line on August 28, 2012, in North America; it was not released elsewhere. The collection includes God of War, God of War II, God of War III, Chains of Olympus, and Ghost of Sparta.
God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio.It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms.
Fictional character Kratos God of War character Kratos with the Leviathan Axe, as he primarily appears in the Norse era of the series First game God of War (2005) Created by David Jaffe Based on Fárbauti of Norse mythology (2018–present) Designed by Charlie Wen Voiced by Terrence C. Carson (2005 – 2013) Christopher Judge (2018 – pres.) Antony Del Rio (child, 2010) Motion capture Brandon ...
He designed characters, creatures, props, and environments for the award-winning video games, God of War II, God of War: Chains of Olympus, StarHawk, and God of War III. Andy was one of the lead concept artists for Sony designing many of the main characters, bosses, and environments for the game including among others Poseidon, Poseidon ...
God of War (2005), created by Sony's Santa Monica Studio, was the inaugural game in the series, the main part of which continued with God of War II (2007), God of War III (2010), and series prequel Ascension (2013); and side games Betrayal (2007), Chains of Olympus (2008), and Ghost of Sparta (2010). These seven games comprised the Greek era of ...