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Ms. Pac-Man [b] is a maze arcade video game developed by General Computer Corporation and published by Midway in 1982. [a] It is a sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco.
Ms. Pac-Man is a character in the 1982 video game of the same name, though she was originally a character called Anna in a planned video game Crazy Otto, which became Ms. Pac-Man after Pac-Man distributor Midway Games acquired the rights to it. This character, also remade into Ms. Pac-Man, was suggested to be the star by a Midway representative.
Pac-Man [32] The original Pac-Man is also included, but is a Super NES recreation of the NES version. The Super NES version also includes Ms. Pac-Man. The Genesis version includes an exclusive extra game called "Pac-Jr.", not to be confused with Jr. Pac-Man.
Four games were released as part of the line: Dig Dug, Galaga, Ms. Pac-Man, and Pac-Man.A retail disc containing three of the Arcade Game Series games (Pac-Man, Galaga, and Dig Dug) compiled with Pac-Man Championship Edition 2 was released for PlayStation 4 and Xbox One on November 1, 2016 in North America.
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Galaxian resembles the Famicom port instead of it representing the original arcade game. Galaga is cropped into a "window" while the status (lives, score, etc.) is moved into the outer frame. Ms. Pac-Man resembles Tengen's ports of the game and even includes the extras from their ports (multiple sets of mazes, simultaneous multiplayer, etc.).
One day, Professor Pac is talking to Ms. Pac-Man. He tells her about the Golden Maze in Cleopactra, in the Temple of Dots. He says that only a true pacventurer can get to the maze and beat it. Ms. Pac-Man sets off to the Golden Maze to beat it, but Blinky, Pinky, Inky, and Sue try to get in her way.
Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze. First-person maze games are differentiated from more diversified first-person party-based RPGs , dungeon crawlers , first-person shooters , and walking sims by their emphasis on navigation of largely abstracted maze environments.