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  2. System call - Wikipedia

    en.wikipedia.org/wiki/System_call

    A high-level overview of the Linux kernel's system call interface, which handles communication between its various components and the userspace. In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system [a] on which it is executed.

  3. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Struct and union parameters with sizes of two (eight in case of only SSE fields) pointers or fewer that are aligned on 64-bit boundaries are decomposed into "eightbytes" and each one is classified and passed as a separate parameter. [28]: 24 Otherwise they are replaced with a pointer when used as an argument. Struct and union return types with ...

  4. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    The 64-bit version of the x86 architecture, known as x86-64, AMD64, and Intel 64, has two calling sequences in common use. One calling sequence, defined by Microsoft, is used on Windows; the other calling sequence, specified in the AMD64 System V ABI, is used by Unix-like systems and, with some changes, by OpenVMS .

  5. Linux kernel interfaces - Wikipedia

    en.wikipedia.org/wiki/Linux_kernel_interfaces

    An ABI has to be defined for every instruction set, such as x86, x86-64, MIPS, ARMv7-A (32-Bit), ARMv8-A (64-Bit), etc. with the endianness, if both are supported. It should be able to compile the software with different compilers against the definitions specified in the ABI and achieve full binary compatibility.

  6. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    Below is the full 8086/8088 instruction set of Intel (81 instructions total). [2] These instructions are also available in 32-bit mode, in which they operate on 32-bit registers (eax, ebx, etc.) and values instead of their 16-bit (ax, bx, etc.) counterparts.

  7. Architecture of Windows NT - Wikipedia

    en.wikipedia.org/wiki/Architecture_of_Windows_NT

    The Windows NT operating system family's architecture consists of two layers (user mode and kernel mode), with many different modules within both of these layers.. The architecture of Windows NT, a line of operating systems produced and sold by Microsoft, is a layered design that consists of two main components, user mode and kernel mode.

  8. x86 - Wikipedia

    en.wikipedia.org/wiki/X86

    The aged 32-bit x86 was competing with much more advanced 64-bit RISC architectures which could address much more memory. Intel and the whole x86 ecosystem needed 64-bit memory addressing if x86 was to survive the 64-bit computing era, as workstation and desktop software applications were soon to start hitting the limits of 32-bit memory ...

  9. sysctl - Wikipedia

    en.wikipedia.org/wiki/Sysctl

    In BSD, these parameters are generally objects in a management information base (MIB) that describe tunable limits such as the size of a shared memory segment, the number of threads the operating system will use as an NFS client, or the maximum number of processes on the system; or describe, enable or disable behaviors such as IP forwarding, security restrictions on the superuser (the ...