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  2. Diceware - Wikipedia

    en.wikipedia.org/wiki/Diceware

    Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required. The numbers from 1 to 6 that come up in the rolls are assembled as a five-digit number, e.g. 43146. That number is ...

  3. CAPTCHA - Wikipedia

    en.wikipedia.org/wiki/Captcha

    This CAPTCHA (reCAPTCHA v1) of "smwm" obscures its message from computer interpretation by twisting the letters and adding a slight background color gradient. A CAPTCHA (/ ˈ k æ p. tʃ ə / KAP-chə) is a type of challenge–response test used in computing to determine whether the user is human in order to deter bot attacks and spam. [1]

  4. Parsons problem - Wikipedia

    en.wikipedia.org/wiki/Parsons_problem

    There is great flexibility in how Parsons problems can be designed, including the types of code fragments from which to select, and how much structure of the solution is provided in the question. [3] Easier Parsons problems provide the complete block structure of the solution included in the question, and the provided lines of code simply need ...

  5. Fix issues with AOL Mail image challenges - AOL Help

    help.aol.com/articles/what-should-i-do-if-i-get...

    AOL Mail uses many security measures to keep your account secure, one of which is CAPTCHA or image challenges when sending mail. These challenges exist to make it harder for hackers to access your accounts. The characters can't be read by a computer and must be entered manually, ensuring only a real person can pass the test. Why am I being ...

  6. Talk:ReCAPTCHA/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:ReCAPTCHA/Archive_1

    If the user answers the KNOWN word incorrectly, they fail the captcha. However, if the known word is typed correctly, the user passes the captcha regardless, and the ansswer to the unknown word is passed to the captcha service for evaluation as a possible solution (explained in the article as a points based evaluation).

  7. Lattice problem - Wikipedia

    en.wikipedia.org/wiki/Lattice_problem

    In computer science, lattice problems are a class of optimization problems related to mathematical objects called lattices.The conjectured intractability of such problems is central to the construction of secure lattice-based cryptosystems: lattice problems are an example of NP-hard problems which have been shown to be average-case hard, providing a test case for the security of cryptographic ...

  8. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  9. No-three-in-line problem - Wikipedia

    en.wikipedia.org/wiki/No-three-in-line_problem

    Equivalently, this is the smallest set that could be produced by a greedy algorithm that tries to solve the no-three-in-line problem by placing points one at a time until it gets stuck. [3] If only axis-parallel and diagonal lines are considered, then every such set has at least n − 1 {\displaystyle n-1} points. [ 18 ]