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King's Quest is a graphic adventure game series, released between 1980 and 2016 and created by the American software company Sierra Entertainment.It is widely considered a classic series from the golden era of adventure games.
The King's Quest Companion is a book by Peter Spear that serves as both hint book/walkthrough and contained complete novelization of each of the games in the King's Quest series by the original Sierra On-Line company. [1] The first three editions were published by Silicon Valley Books, and fourth edition by Osborne/McGraw-Hill.
Blossoming world of Aura, Golden Goddess, is endangered by vicious Black Alchemists, invaders from mysterious Terra. Hidden in their secret lairs they weave perfidious designs seeking to lay hold on resources of Elenium - rare and highly precious mineral of unusual nature and unique features - but also striving to obtain material for their unholy researches: human flesh and souls.
[5] [6] According to César Bittar, the full title at the time was The Silver Lining: a game inspired by the King's Quest series. [7] After Vivendi Games merged with Activision in 2008, the latter became the new owner of the King's Quest franchise. Subsequently, Activision revoked the non-commercial license agreement previously negotiated ...
King's Quest is an episodic video game series developed by The Odd Gentlemen and published by Activision under the Sierra Entertainment brand name for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. It is a new re-imagining of the long-running King's Quest series.
King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest ; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.
This version is a S.H.I.E.L.D. agent who was kidnapped and brainwashed by HYDRA leader Daniel Whitehall. [39] In the episode "Face My Enemy", she infiltrated S.H.I.E.L.D. using a phototastic veil to resemble Melinda May. After fighting the real May, the mask gets fused on to her face with an electric lamp.
The technical complexity of King's Quest made it a burden to write in assembly language, so the programmers created a game engine to simplify development. The engine comprised a bespoke programming language called the Game Adaptation Language, [1] a compiler, and a bytecode interpreter (the Adventure Game Interpreter). [3]