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Guild Wars was noted for being the "first major MMO to adopt a business model not based on monthly subscription fees", [7] its instanced approach to gameplay, [8] and the quality of the graphics and play for computers with low specifications. [9] In April 2009, NCSoft announced that 6 million units of games in the Guild Wars series had been ...
Guild Wars is a multiplayer online action role-playing game developed by ArenaNet, a subsidiary of South Korean game publisher NCSOFT, and released in 2005.As the original installment of the Guild Wars series, its campaign was retroactively titled Prophecies to differentiate it from the content of subsequent releases.
For example, ArenaNet hosts an official wiki for Guild Wars and Guild Wars 2, citing that "it's often more complete and useful than the documentation that ArenaNet generates internally." [2] Information on the wiki is integrated into the game, allowing players to access information from in game. Although the wiki is hosted by ArenaNet, the site ...
Guild Wars, retroactively called Guild Wars: Prophecies, is the first in the Guild Wars series. It is an action role-playing game, with competition in both the player versus player (in random matches, teams, tournaments, or guild battles), and player versus environment (in missions, quests, or area exploration) forms. The developers call this ...
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Guild Wars Factions is a fantasy action role-playing game and the second stand-alone campaign in the Guild Wars series developed by ArenaNet, a subsidiary of NCSOFT corporation. It serves as both a standalone game and first expansion pack to the base game, which is referred to as Prophecies .
The game is based on, "the grand tradition of Space Opera, in the vein of E.E Doc Smith and ... Star Wars from George Lucas." Based on these sources the game includes: "psionic powers so prevalent in the Lensman series and in Star Wars with 'the force.'" [citation needed] Spacemaster: SF adaptation of Rolemaster: Space Quest: Spaceship Zero