enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    The 2nd edition bard was explicitly a jack-of-all-trade class, with a limited selection of thief skills (pick pockets, detect noise, climb walls, and read languages) a limited wizard spell progression, access to proficiency in any weapon, and some special bardic music abilities and bardic lore.

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In 5th Edition, the skills are more tightly tied to the ability scores, with each skill being seen as an area of specialization within the ability. Any skill check may be attempted by any character, but only characters that have proficiency in the specific skill area apply their proficiency bonus (a flat bonus tied to character level) to those ...

  4. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Xanathar's Guide has a few class-specific elements that can help like tables for a bard's worst performance or the vice a rogue likes to indulge in, in between adventures. It also has a big section full of tables that determine important character details like siblings, upbringing and other points that can help sketch a character backstory ...

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  6. Dungeoneer's Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeoneer's_Survival_Guide

    Characters gain proficiencies by way of "non-weapon proficiency slots", which can be used towards a variety of secondary skills. This book also provides rules on actions such as how well characters aside from thieves climb walls and trees, distances that characters can jump, and the length of time characters can hold their breath.

  7. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    Skills and the new system of feats are introduced replacing non-weapon proficiencies, to allow players to further customize their characters. The combat system is greatly expanded, adopting into the core system most of the optional movement and combat system of the 2nd edition Players Option: Combat and Tactics book.

  8. Warriors and Priests of the Realms - Wikipedia

    en.wikipedia.org/wiki/Warriors_and_Priests_of...

    Warriors and Priests of the Realms is a sourcebook presenting character kits for the Forgotten Realms setting. [1] Each kit contains information such as ability score requirements, starting money, and proficiencies, as well as a general overview and role-playing information.

  9. Player's Option: Skills & Powers - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Skills_...

    Cliff Ramshaw reviewed Player's Option: Skills & Powers for Arcane magazine, rating it a 9 out of 10 overall. [2] He felt that readers might suspect that Skills & Powers would "do nothing but further confuse the situation" regarding the "out of hand" number of character classes available in the game, but suggested that the book "in fact does the opposite". [2]