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  2. Non-breaking space - Wikipedia

    en.wikipedia.org/wiki/Non-breaking_space

    A second common application of non-breaking spaces is in plain text file formats such as SGML, HTML, TeX and LaTeX, whose rendering engines are programmed to treat sequences of whitespace characters (space, newline, tab, form feed, etc.) as if they were a single character (but this behavior can be overridden).

  3. Following distance - Wikipedia

    en.wikipedia.org/wiki/Following_distance

    United States motor vehicle deaths per year. In the US, for safety it is recommended that 3-4 seconds of following distance is maintained. [7] Extra time should be added for wet, rainy, slippery, foggy or other weather situations accordingly. [8]

  4. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    This allows the client's browser to display the UI immediately, rather than having to wait for the JavaScript to download and execute before rendering the UI. React supports SSR, which allows developers to render React components on the server and send the resulting HTML to the client.

  5. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    Halo 3 is claimed by its creators at Bungie to have a draw distance upwards of 14 miles, which is an example of the vastly improved draw distances made possible by more recent game consoles. In addition, Crysis is said to have a draw distance up to 16 kilometers (9.9 mi), while Cube 2: Sauerbraten has a potentially unlimited draw distance ...

  6. Three seconds rule - Wikipedia

    en.wikipedia.org/wiki/Three_seconds_rule

    The three second area is depicted here as a darker shaded zone at either end of the court.. The three seconds rule (also referred to as the three-second rule or three in the key, often termed as lane violation) requires that in basketball, a player shall not remain in their opponent’s foul lane for more than three consecutive seconds while that player's team is in control of a live ball in ...

  7. Two-second rule - Wikipedia

    en.wikipedia.org/wiki/Two-second_rule

    The three second rule is a time for the defensive driver to judge the minimum safe trailing distance to help avoid collisions under ideal driving conditions. The red car's driver picks a tree to judge a two-second safety buffer. The two-second rule is a rule of thumb by which a driver may maintain a safe trailing distance at any speed.

  8. Tiled rendering - Wikipedia

    en.wikipedia.org/wiki/Tiled_rendering

    Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.The advantage to this design is that the amount of memory and bandwidth is reduced compared to immediate mode rendering systems that draw the entire frame at once.

  9. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...