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[1] [2] The words are those of a large dog sitting on a chair at a desk, with a paw on the keyboard of the computer, speaking to a smaller dog sitting on the floor nearby. [3] Steiner had earned between $200,000 and $250,000 by 2013 from its reprinting, by which time it had become the cartoon most reproduced from The New Yorker .
Phogs! is a puzzle-platformer game where players control a dog called Red and Blue. [1] The game can be played in local and online multiplayer. Each dog is controlled by an individual player. [2] It can also be played in single-player, which allows a player to fully control the dog. [2] The game's levels are split into three worlds: Food, Play ...
As part of a promotion involving the Chuck Wagon line of dog food, Purina contracted video game distributor Spectravision [6] to create a game themed around dogs and dog food. Customers could redeem proofs of purchase from bags of dog food in exchange for the game, [ 7 ] an example of a new marketing technique that emerged during the popularity ...
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Ruled by Mercury, the planet of s–t talking as high art and pot stirring as a morning stretch, Gemini energy is born to question and enkindle through language. Mercury is named for the emissary ...
Tiddlywinks is a game played on a flat felt mat with sets of small discs called winks, a pot, which is the target, and a collection of squidgers, which are also discs. . Players use a squidger (nowadays made of plastic) to shoot a wink into flight by flicking the squidger across the top of a wink and then over its edge, thereby propelling it into t
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A man crawling like a pet animal at Folsom Street Fair. He is held using a dog leash. The origins of animal roleplay and petplay are probably various and diverse, again depending upon the participants involved. However, its origins are certainly influenced by costuming, fiction, myth and legend, roleplay and psychodrama in their various aspects.