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  2. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification has been used in an attempt to improve employee productivity in healthcare, financial services, transportation, government, [77] [78] and others. [79] In general, enterprise gamification refers to work situations where "game thinking and game-based tools are used in a strategic manner to integrate with existing business processes ...

  3. Marsh McLennan is offering employees a digital app that ... - AOL

    www.aol.com/finance/marsh-mclennan-offering...

    There’s also a gamification aspect to help engage employees. Users can earn points on the platform, for example, by participating in different activities, which they can use to unlock additional ...

  4. Centrical - Wikipedia

    en.wikipedia.org/wiki/Centrical

    Gamification: points, badges, leaderboards, and challenges tap into intrinsic and extrinsic motivators to motivate employees and encourage desired behaviours. Personalized Learning Paths: training and ongoing learning and development experiences based on individual employee needs and goals.

  5. Gabe Zichermann - Wikipedia

    en.wikipedia.org/wiki/Gabe_Zichermann

    In 2011, Zichermann co-wrote Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps with Christopher Cunningham. The book has been described as a quick read, introducing the concept of gamification and discussing how businesses could implement gamification to keep their customers engaged. [ 29 ]

  6. Gamification of Finances May Help People Achieve Savings ...

    www.aol.com/finance/gamification-finances-may...

    The early days of the pandemic brought a new phenomenon to light: the rise of the retail investor. Along with it, came the gamification of finance via new platforms and apps. While many deemed...

  7. Solve Education - Wikipedia

    en.wikipedia.org/wiki/Solve_Education

    It helps underserved young people to learn about any subject with the help of gamified pictures and text. [16] The major subject taught by the bot is English, while other subjects are also available. [16] Solve Education! has partnered with various other organizations to gamify their learning modules and spread the education using chatbot. [16]

  8. 4 ways companies can improve the work experience for ... - AOL

    www.aol.com/finance/4-ways-companies-improve...

    24/7 Help. For premium support please call: ... 4 ways companies can improve the work experience for female frontline employees. Paige McGlauflin, Joseph Abrams. November 9, 2023 at 8:11 AM ...

  9. Growth Engineering - Wikipedia

    en.wikipedia.org/wiki/Growth_Engineering

    The product focused on using gamification to engage learners. [9] [10] In 2016 Growth Engineering was listed on the Mishcon Leap 100. [11] In 2015 Growth Engineering was named as the best LMS provider by e-Learning 24/7, [12] and in 2016 they were named as the number one NextGen LMS and the best LMS for gamification by Learning 24/7.

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