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The only unplayable character is Baby Vegeta in his Oozaru form, serving as the game's final boss. The unlockable characters consist of the adult Super Saiyan form of Goku in his GT outfit, the Super Saiyan forms of GT kid Goku and Trunks, Z series Super Saiyan Goku, Super Saiyan Future Trunks, Vegetto and the Super Saiyan 4 form of Goku.
Dragon Ball Z: Super Goku Den — Kakusei-Hen (ドラゴンボールZ 超悟空伝 覚醒編, Doragon Bōru Z Sūpā Gokū-den Kakusei-hen, Dragon Ball Z: Super Goku's Story: Awakening Arc) is the second game in the Super Gokuden series. The game was released on September 22, 1995.
Android #18 fights with Super Saiyan Vegeta and wins easily. Super Saiyan Trunks tries to help his father, but is also easily defeated and gets his sword broken in the process. Piccolo and Tien then get beaten down effortlessly by Android #17, while Krillin stays behind and watches the horror, and Android #16 simply observes the nearby birds.
Dragon Ball Z: For Kinect is a video game based on the anime series Dragon Ball Z for the Xbox 360's Kinect.Published by Namco Bandai Games under the Bandai label and developed by Spike Chunsoft, the game was released in October 2012.
The Legacy of Goku games feature a variety of characters from the Dragon Ball universe for the player to play as. In the first game, only Goku was playable. However, in subsequent games in the series, multiple characters were playable, including: Gohan, Goten, Trunks (kid and future), Piccolo, Vegeta, and Hercule.
Yajirobe refuses, stating that he does not want to end up like Nappa. Enraged at being reminded of Nappa's death, Vegeta screams in anger, and becomes a Super Saiyan. In Frieza's What If storyline, Rampaging Frieza, Frieza successfully beats Goku, Piccolo, Vegeta, Krillin and Gohan in battle. He succeeds in wishing for immortality with the ...
A match between Goku and Vegeta on planet Namek.. Dragon Ball Z: Super Butōden is a fighting game similar to Street Fighter II.Players fight against other characters in one-on-one matches and the fighter who manages to deplete the health bar of the opponent wins the bout and becomes the winner of the match.
Super Saiyan Goku using the Kamehameha wave against Hirudegarn in Budokai Tenkaichi 3. The games use a "behind-the-back" third-person camera perspective. Similar to the Super Famicom-released Dragon Ball Z: Legendary Super Warriors (2002), special forms are treated as their own character, with varying stats, movesets, and fighting styles.