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  2. Network effect - Wikipedia

    en.wikipedia.org/wiki/Network_effect

    Network effects are typically positive feedback systems, resulting in users deriving more and more value from a product as more users join the same network. The adoption of a product by an additional user can be broken into two effects: an increase in the value to all other users ( total effect ) and also the enhancement of other non-users ...

  3. Two-sided market - Wikipedia

    en.wikipedia.org/wiki/Two-sided_market

    There are both same-side and cross-side network effects. Each network effect can be either positive or negative. An example of a positive same-side network effect is end-user PDF sharing or player-to-player contact in PlayStation 3; a negative same-side network effect appears when there is competition between suppliers in an online auction ...

  4. Platform ecosystem - Wikipedia

    en.wikipedia.org/wiki/Platform_ecosystem

    Lastly, network effect dynamics imply that each additional user makes the platform more valuable to every other user on the same or the other side, known as same-side and cross-side network effects. [15]

  5. Metcalfe's law - Wikipedia

    en.wikipedia.org/wiki/Metcalfe's_law

    Metcalfe's law characterizes many of the network effects of communication technologies and networks such as the Internet, social networking and the World Wide Web.Former Chairman of the U.S. Federal Communications Commission Reed Hundt said that this law gives the most understanding to the workings of the present-day Internet. [3]

  6. Reed's law - Wikipedia

    en.wikipedia.org/wiki/Reed's_law

    Reed's law is the assertion of David P. Reed that the utility of large networks, particularly social networks, can scale exponentially with the size of the network. [1]The reason for this is that the number of possible sub-groups of network participants is 2 N − N − 1, where N is the number of participants.

  7. Information cascade - Wikipedia

    en.wikipedia.org/wiki/Information_cascade

    An information cascade or informational cascade is a phenomenon described in behavioral economics and network theory in which a number of people make the same decision in a sequential fashion. It is similar to, but distinct from herd behavior. [1] [2] [3]

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  9. Interdependent networks - Wikipedia

    en.wikipedia.org/wiki/Interdependent_networks

    The study of interdependent networks is a subfield of network science dealing with phenomena caused by the interactions between complex networks.Though there may be a wide variety of interactions between networks, dependency focuses on the scenario in which the nodes in one network require support from nodes in another network.