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Unity 3.0 launched in September 2010 with features expanding the engine's graphics features for desktop computers and video game consoles. [16] In addition to Android support, Unity 3 featured integration of Illuminate Labs' Beast Lightmap tool, deferred rendering, a built-in tree editor, native font rendering, automatic UV mapping , and audio ...
Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. [1]
Secure Reliable Transport is an open source video transport protocol developed originally by Haivision [when?]. According to SRT Alliance, an organisation that promotes the technology, it optimises streaming performance. This helps minimise effects of jitter and bandwidth changes, while error-correction mechanisms help minimise packet loss.
The URL may be the aggregate URL (to play all media streams), or a single media stream URL (to play only that stream). A range can be specified. If no range is specified, the stream is played from the beginning and plays to the end, or, if the stream is paused, it is resumed at the point it was paused.
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
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Real-Time Messaging Protocol (RTMP) is a communication protocol for streaming audio, video, and data over the Internet. Originally developed as a proprietary protocol by Macromedia for streaming between Flash Player and the Flash Communication Server, Adobe (which acquired Macromedia) has released an incomplete version of the specification of ...
Shoutcast (formerly SHOUTcast) is a service for streaming media over the internet to media players, using its own cross-platform proprietary software.It allows digital audio content, primarily in MP3 or High-Efficiency Advanced Audio Coding format.